Browse Source

fix: asset edit menu

master
Brett Bender 2 years ago
parent
commit
260740419d
1 changed files with 71 additions and 1 deletions
  1. +71
    -1
      internal/ui/assets/astdialogs/edit.go

+ 71
- 1
internal/ui/assets/astdialogs/edit.go View File

@ -204,6 +204,10 @@ func (d *AssetEditDialog) InputHandler() func(*tcell.EventKey, func(tview.Primit
d.setGeneralInfoNextFocus()
}
if event.Key() == tcell.KeyBacktab {
d.setGeneralInfoPrevFocus()
}
handler(event, setFocus)
return
@ -216,6 +220,10 @@ func (d *AssetEditDialog) InputHandler() func(*tcell.EventKey, func(tview.Primit
d.setLocationNextFocus()
}
if event.Key() == tcell.KeyBacktab {
d.setLocationPrevFocus()
}
handler(event, setFocus)
return
@ -228,6 +236,10 @@ func (d *AssetEditDialog) InputHandler() func(*tcell.EventKey, func(tview.Primit
d.setCommentsNextFocus()
}
if event.Key() == tcell.KeyBacktab {
d.setCommentsPrevFocus()
}
handler(event, setFocus)
return
@ -432,7 +444,7 @@ func (d *AssetEditDialog) setupLayout() {
func (d *AssetEditDialog) setupGeneralInfoPageUI() {
bgColor := style.DialogBgColor
inputFieldBgColor := style.InputFieldBgColor
pageLabelWidth := 12
pageLabelWidth := 14
d.assetNameField.SetLabel("name:")
d.assetNameField.SetLabelWidth(pageLabelWidth)
@ -632,6 +644,44 @@ func (d *AssetEditDialog) setGeneralInfoNextFocus() {
d.focusElement = editAssetFormFocus
}
func (d *AssetEditDialog) setGeneralInfoPrevFocus() {
if d.assetNameField.HasFocus() {
d.focusElement = createCategoriesFocus
return
}
if d.assetQuantityField.HasFocus() {
d.focusElement = createAssetNameFieldFocus
return
}
if d.assetLengthField.HasFocus() {
d.focusElement = createAssetQuantityFieldFocus
return
}
if d.assetManufacturerField.HasFocus() {
d.focusElement = createAssetLengthFieldFocus
return
}
if d.assetModelField.HasFocus() {
d.focusElement = createAssetManufacturerFieldFocus
return
}
if d.assetPriceField.HasFocus() {
d.focusElement = createAssetModelFieldFocus
}
d.focusElement = createAssetPriceFieldFocus
}
func (d *AssetEditDialog) setLocationNextFocus() {
// Category -> Shelf
if d.assetCategoryField.HasFocus() {
@ -643,10 +693,30 @@ func (d *AssetEditDialog) setLocationNextFocus() {
d.focusElement = editAssetFormFocus
}
func (d *AssetEditDialog) setLocationPrevFocus() {
if d.assetCategoryField.HasFocus() {
d.focusElement = createCategoriesFocus
return
}
if d.assetShelfField.HasFocus() {
d.focusElement = createAssetCategoryFieldFocus
return
}
d.focusElement = createAssetShelfFieldFocus
}
func (d *AssetEditDialog) setCommentsNextFocus() {
d.focusElement = editAssetFormFocus
}
func (d *AssetEditDialog) setCommentsPrevFocus() {
d.focusElement = createCategoriesFocus
}
func (d *AssetEditDialog) EditAssetOptions() types.CreateAssetRequest {
var (
quantity int


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